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Texture Mapping Unit: Graphics Processing Units, Texture Mapping, Graphics Pipeline -

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2026-04-11
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs), historically it is a separate physical processor. A TMU is able to rotate and resize a bitmap to be placed onto an arbitrary plane of a given 3D object as a texture. In modern graphics cards it ... Visas aprašymas

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A texture mapping unit (TMU) is a component in modern graphics processing units (GPUs), historically it is a separate physical processor. A TMU is able to rotate and resize a bitmap to be placed onto an arbitrary plane of a given 3D object as a texture. In modern graphics cards it is implemented as a discrete stage in a graphics pipeline, whereas when first introduced it was implemented as a separate processor, e.g. as seen on the Voodoo2 graphics card.

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Leidėjas OmniScriptum
Išleidimo metai 2026
Viršelio tipas Minkšti viršeliai
EAN 9786133627659
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168,40 € 224,53 €