Pro Java 6 3D Game Development: Java 3d, Jogl, Jinput and Joal APIs - Andrew Davison
-25% su kodu BOOKS
Pristatymas per 22-28 d.d.
30 dienų grąžinimo politika
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development us ... Visas aprašymas
Jums taip pat gali patikti
Aprašymas
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development
Daugiau informacijos
| Autorius | Andrew Davison |
|---|---|
| Leidėjas | Apress |
| Išleidimo metai | 2007 |
| Viršelio tipas | Kieti viršeliai |
| EAN | 9781590598177 |