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Babylon.JS Essentials - Julien Moreau-Mathis

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2016-02-29
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Key Features Understand the basics of 3D (along with the theory) before practicing Each mini-project provides previous features, alongside the new feature you are learning, to supply the examples Learn from the best of the best, a developer at Microsoft, France Book DescriptionAre you familiar with HTML5? Do you want to build exciting games and Web applications? Then explore the exciting world of game and W ... Visas aprašymas

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Key Features Understand the basics of 3D (along with the theory) before practicing Each mini-project provides previous features, alongside the new feature you are learning, to supply the examples Learn from the best of the best, a developer at Microsoft, France Book DescriptionAre you familiar with HTML5? Do you want to build exciting games and Web applications? Then explore the exciting world of game and Web development with one of the best frameworks out there: Babylon.JS.Starting from the beginning, the book introduces the required basics for 3D development and the knowledge you need to use the Babylon.js framework. It focuses on the simplicity provided by Babylon.js and uses a combination of theory and practice. All the chapters are provided with example files ready to run; each example file provides the previously learned features of the framework. Finally, developers will be ready to easily understand new features added to the framework in the future. What you will learn Understand what the TypeScript language is and its benefits (compared to JavaScript) in large projects such as 3D engines Learn the basics of 3D using Babylon.js without too much theory but with an emphasis on practice, for a better understanding of the architecture Know the usage of Material—a fundamental principle of 3D engines in Babylon.js—and then customize the appearance of 3D objects Integrate collisions and physics in gameplay. Understand the notion of impostor for physics simulation Manage, create, and spatialize audio tracks in 3D scenes Go further with the Babylon.js framework to create actions on events Create rendering effects provided by the Babylon.js framework, such as post-processes About the AuthorJulien Moreau-Mathis is a fan of 3D development. He started working with 3D development at the age of 17 and created a C++ framework named Community Play 3D. Now, he is a developer at Microsoft and he takes immense pleasure in being a part of the Babylon.js team. Table of Contents Babylon.js and the TypeScript Language The Fundamentals of Babylon.js and Available Tools Create, Load, and Draw 3D Objects on the Screen Using Materials to Customize 3D Objects Appearance Create Collisions on Objects Manage Audio in Babylon.js Defining Actions on Objects Add Rendering Effects Using Built-in Post-processes Create and Play Animations

Daugiau informacijos

Autorius Julien Moreau-Mathis
Leidėjas Packt Publishing
Išleidimo metai 2016
Viršelio tipas Minkšti viršeliai
EAN 9781785884795
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45,49 € 60,65 €